Drift trading interface with an expanded F1 points badge showing points, risk, level, team, and race position

PRODUCT · Dec 2023 – Jan 2024

Drift

A Driver badge that keeps rewards inside trading

Role
Two-week design trial - product UX/UI
Timeline
Dec 2023 – Jan 2024
Status
Exploratory design trial
Explore the working file ↗

Problem

A separate points destination risked disconnecting rewards from the trading behavior they were meant to encourage.

Approach

Place a compact Driver badge inside the exchange. Expand it for points, risk, rank, and progression; reserve teams and circuits for a later phase.

Trial outcome

Designed entry, earning, badge, and dashboard states with five progression levels informed by trading behavior. This was exploratory trial work, not a shipped Drift engagement.

Evidence · points-system concept
TrialProgression, rewards, and referral surfaces—not a measured production result.
Scope · proposed progression levels
5
Decisions & details
ScopeProduct Strategy, UX/UI Design, Interaction States, Progression System, Visual Concept

Key decisions

Keep the MVP inside the trading loop

Show earning feedback inside the trading interface so progress stays connected to the behavior that earns it.

Compress status into one Driver badge

One expandable badge holds points, risk, level, and race standing without crowding the market view.

Turn trading behavior into identity

Asset, leverage, volume, and trade count connect progression to observable trading behavior.

Stage the social layer after the core loop

Reserve teams, invites, tournaments, and leaderboards for after the core earning model is clear.

Refining the badge from a volume meter into a compact, persistent trading identity.

01

Give points a product home

The dashboard connects point balance, history, and active positions to a path back into trading.

A points overview connected to the account and its active trading positions.

02

Close the earning loop

Entry states explain earning; the expanded badge reveals points, time, risk, level, and race position.

Before earning: deposit guidance, role selection, and a preview of the Driver badge.
After earning: one inspectable badge brings the program's status into the live exchange.

03

Turn activity into identity

Levels and race progress reflect trading behavior. Team and circuit states remain future concepts outside the MVP.

Race position and stage progress.
Five levels tied to participation and fee behavior.
Team identity built from shared trading activity.

04

Keep the signal legible at every scale

Reward colors stay distinct from financial red/green signals, keeping the small control legible without confusing money and points.

Compact points states tested for contrast, hierarchy, and earned emphasis.

05

A visual language for the circuit

Crossed flags, spectral gradients, and neon motion bring a racing identity into Drift's dark exchange.

The points program's crossed-flags identity and launch atmosphere.

Let’s talk about your team.

2026 CONNOR LEE

LOS ANGELES, CA